//Just as a small note, I’ll be moving to a new house starting this weekend and possibly through next week. I probably won’t be answering questions or anything during this time, but I’ll be sure to get caught up on things once I get back.
See you all soon, have a good end of August!
//I want to thank all of you, for both the message I’ve received in my inbox, and the replies to that post. It really helped me to feel loads better than I was before, so thank you, really. I’m going to take a small break from things, I might get an update out before the end of the month, but if not, I’ll see about it once I’m done moving houses early next month.
Thank you again everyone, you’re the best. <3 I really needed that little boost a lot of you gave me with your words.
//I figure I owe everyone an explanation as to why updates have been slow. I’ll put it under a readmore, because I don’t want to clutter dashboards with a possibly long post.
But first before I freak anyone out: I’m not quitting, but it’s important you read this anyway so you know what’s going on.
//Everything you pointed out are actually things I’m aware of and did on purpose. :’D His blade is slightly larger, engineered to protect his upper arm as well as his lower (thought admittedly I made it a little too big on the ref sheet, it should stop at the beginning of his shoulder), the colors of his outfit are definitely darker to provide better hiding in the shadows. The lighter purple would have given him away too quickly. As for wearing more armor and clothing, he actually doesn’t.
I added a small scarf that sits inside his hood to conceal his face when he needs it (or provide warmth, Noxian nights are cold I’d imagine), and also made the long strip of cloth that stretched over his upper back to attach his cape wrap around his arm as well. The cloth is light, not at all heavy, so it’s easy to move in. If anything, Talon lost quite a bit of his weight when he dropped those fully armored boots that I exchanged for leather ones for better sneaking and climbing, allowing him to be lighter on his feet than he was originally.
Thank you for pointing stuff out! But I hope this clears things up for you, I’ve definitely given the design a lot of thought so I wouldn’t do anything that would make it hard for him to move or be the best assassin he can be. I only improve things. :>
However, if you guys have any suggestions on improving the design, or if you just flat out don’t like it, please tell me? I’m open for that sorta stuff.
//AHH I’M GLAD QwQ I was definitely going for a more rogue type look, so I’m glad it fits what I was intending it to do. More like a shadow, I suppose. As it should be, and I’m having a lot of fun messing with it and drawing it. It’s very refreshing.
Super glad that so far everyone else is enjoying the new design too <3 Thank you for the support and letting me know you like it. I was a little worried the sudden change would be off-putting, haha.